(* * ObservableFun - Observer Design Pattern, Functional Implementation v0.1 * Copyright (C) 2007 Quôc Peyrot * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version, * with the following special exception. * * As a special exception to the GNU Library General Public License, you * may link, statically or dynamically, a "work that uses the Library" * with a publicly distributed version of the Library to produce an * executable file containing portions of the Library, and distribute * that executable file under terms of your choice, without any of the * additional requirements listed in clause 6 of the GNU Library General * Public License. By "a publicly distributed version of the Library", * we mean either the unmodified Library as distributed, or a * modified version of the Library that is distributed under the * conditions defined in clause 3 of the GNU Library General Public * License. This exception does not however invalidate any other reasons * why the executable file might be covered by the GNU Library General * Public License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *) module Observable = struct module ObserverMap = Map.Make (struct type t = string let compare = compare end) type 'a t = { value: 'a; observers: ('a -> unit) ObserverMap.t } let make value = { value = value; observers = ObserverMap.empty } let add_observer name callback a = { a with observers = ObserverMap.add name callback a.observers } let remove_observer name a = { a with observers = ObserverMap.remove name a.observers } let remove_all_observers a = { a with observers = ObserverMap.empty } let call_observers a = ObserverMap.iter (fun name callback -> callback a.value) a.observers let get a = a.value let set value a = let new_a = { a with value = value } in call_observers new_a; new_a end
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